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Make sure the build script waits for it to finish before exiting the whole process Signed-off-by: Jiahao XU <30436523+NobodyXu@users.noreply.github.com>
52 lines
1.3 KiB
Rust
52 lines
1.3 KiB
Rust
use std::{
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io,
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path::Path,
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process::{Child, Command},
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thread,
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};
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fn succeeds(res: io::Result<Child>) -> bool {
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res.and_then(|mut child| child.wait())
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.map(|status| status.success())
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.unwrap_or(false)
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}
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fn emit_vergen_info() {
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let git = Command::new("git").arg("--version").spawn();
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// .git is usually a dir, but it also can be a file containing
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// path to another .git if it is a submodule.
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//
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// If build.rs is run on a git repository, then ../../.git
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// should exists.
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let is_git_repo = Path::new("../../.git").exists();
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let mut builder = vergen::EmitBuilder::builder();
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builder.all_build().all_cargo().all_rustc();
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if is_git_repo && succeeds(git) {
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builder.all_git();
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} else {
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builder.disable_git();
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}
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builder.emit().unwrap();
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}
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fn main() {
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thread::scope(|s| {
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let handle = s.spawn(|| {
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println!("cargo:rerun-if-changed=build.rs");
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println!("cargo:rerun-if-changed=manifest.rc");
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println!("cargo:rerun-if-changed=windows.manifest");
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embed_resource::compile("manifest.rc", embed_resource::NONE)
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.manifest_required()
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.unwrap();
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});
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emit_vergen_info();
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handle.join().unwrap();
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});
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}
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